…or at least, some guesses, since as of this writing, nobody has asked me a single question. I’m making this up as I go, frankly.
Because the pronunciation has an inappropriate homonym.
The plan is that on occasion I will DM (or co-DM) sessions of Lost Mine of Phandelver on Roll20.net. When doing so, I will use Syrinscape for the game music and SFX. But Roll20 does not allow high bitrate (nor stereo) on the Voice upload stream, nor does Discord. So having a simple HTML5 pop-up player for a Shoutcast2 “radio” station server from Cloudrad.io should allow the players to experience the spookiness and tension without near-zero additional hassle. It is usually offline.
Same story for KDOgg radio, except it’s who-knows-why Internet Radio, not game-specific.
Quite likely. (Edit: and now I have.)
Well, at first, this site was only served as kelvin0mql.github.io, so anyone who knew anything about GitHub Pages would know that this is one of those. And, likely, they’d get the Jekyll reference, ergo perhaps the Hyde pun. However, once I’d added the CNAME record to my DNS, and changed the title, it became less obvious.
Since 90% of my day-job involves checking things into GitHub, and I can also edit GitHub content on my iPad (unlike my previous AWS M3 repo content, AFAIK), and of course anytime I’m at any of my computers, it stands to reason that I could keep things updated more frequently. The whole not-a-pain-in-the-butt thing.
(Note: and then it remained un-edited for 2 years… until I added this note.)
Amateur radio, callsign N0MQL, General Class:
Goofing around with VR stuff using Oculus Rift. I like Sansar quite a bit so far.
Video games such as Witcher 3, Sniper Elite 4, Skyrim, Assassin’s Creed Odyssey.
D&D 5e on Roll20 - starting very recently, with LMoP.
Freshwater Fishing, including: